CHANGES
There is few changes in update "Heart of the World" (5.0.0),Following changes have been made:
-Agile Maneuvers increases Vitality by 5/10/15.
-Daredevil increases Determination by 3/6/9.
-Lethal Blows increase Proficiency by 3/6/9.
-Rampaging Menace increases Vigor by 3/6/9.%
-Rubies Master of Defense have increased to 3 ranks and now increases block chance by 5/10/15%
-Slaughter increases the critical strike chance by 5/10/15%.
-Rubies Fencing Master increased to 3 ranks. Warrior is able to parry attacks from one handed weapons with a chance of 5/10/15%.
-Ruthlessness increases Anger by 4/8/12.
-Lucky increases the critical strike chance by 5/10/15%.
-Musclehead increases the critical strike chance by 5/10/15%.
-Ruby Black Belt has been removed.
-The effect Stony Resilience will reset if the Warrior receives no damage for 10 seconds.
The damage dealt by the Warriors skills Whirlwind and Vicious Spin doesnt depend on the
damage of the equipped weapon,but on the damage per second of these weapons.
-Fixed a bug that didnt properly take into account equipment when calculating the damage absorbed by Hexed.
-Agile Maneuvers increases Vitality by 5/10/15.
-Daredevil increases Determination by 3/6/9.
-Lethal Blows increase Proficiency by 3/6/9.
-Rampaging Menace increases Vigor by 3/6/9.%
-Rubies Master of Defense have increased to 3 ranks and now increases block chance by 5/10/15%
-Slaughter increases the critical strike chance by 5/10/15%.
-Rubies Fencing Master increased to 3 ranks. Warrior is able to parry attacks from one handed weapons with a chance of 5/10/15%.
-Ruthlessness increases Anger by 4/8/12.
-Lucky increases the critical strike chance by 5/10/15%.
-Musclehead increases the critical strike chance by 5/10/15%.
-Ruby Black Belt has been removed.
-The effect Stony Resilience will reset if the Warrior receives no damage for 10 seconds.
The damage dealt by the Warriors skills Whirlwind and Vicious Spin doesnt depend on the
damage of the equipped weapon,but on the damage per second of these weapons.
-Fixed a bug that didnt properly take into account equipment when calculating the damage absorbed by Hexed.